Devlog
- April 05, 2026 by Davi Fernandes1#gamedev, #indiegame, #devlog, #update, #patchnotes, #balancing, #gameplay, #roguelike, #gamebalance, #monogameThis update focuses on improving the experience of using the Wave ability and rebalancing the items obtained from the chest. The previous system relied heavily on randomness, which meant there was a c... Continue reading

- April 05, 2026 by Davi Fernandes1#gamedev, #indiegame, #devlog, #update, #patchnotes, #unity, #monogame, #2dgame, #pixelart, #actiongameThis update aims to fix and adjust specific aspects of the game. Items will no longer spawn randomly across the map, and whenever the player dies on any Level 4 and returns to World 1, there will no l... Continue reading

- April 04, 2026 by Davi Fernandes1#2d, #platformer, #side-scroller, #shoot-em-up, #shmup, #indie, #indie game, #retro, #pixel art, #nes style, #retro inspired, #arcade, #action, #difficult, #challenging, #procedural generation, #roguelike elements, #fantasy, #magic, #fast-paced, #boss battles, #singleplayerStar Mage Hello everyone! I’m excited to share a new project with you—this time, Star Mage . About the Game Star Mage is a 2D side-scrolling platformer with shoot ’em up elements. Your objective... Continue reading

